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Tru of online earning

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  Yes, online earning is real, and many people around the world make money through various online activities. Here's a broad overview of how online earning works: ### 1. **Freelancing**    - **Description**: Freelancers offer their skills and services online, working on projects for clients globally. Common fields include writing, graphic design, programming, and digital marketing.    - **Platforms**: Upwork, Fiverr, Freelancer, Toptal. ### 2. **Online Businesses & E-commerce**    - **Description**: Selling products or services online through websites, social media, or e-commerce platforms. This can include physical goods, digital products, or dropshipping.    - **Platforms**: Shopify, Amazon, eBay, Etsy. ### 3. **Affiliate Marketing**    - **Description**: Promoting other people's products and earning a commission for each sale made through your referral link. This is usually done via blogs, social media, or email marketing.    - **Platforms**: Amazon Associates, ClickBank

History of computer

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The history of computers is a vast and fascinating journey that spans several centuries, marked by remarkable innovations and transformations in technology. ### Early Beginnings The concept of computation dates back thousands of years. Ancient civilizations such as the Egyptians and Babylonians used simple counting devices like the abacus. The invention of algorithms by mathematicians like Al-Khwarizmi in the 9th century laid the foundation for modern computing. ### Mechanical Computers In the 17th century, mathematicians such as Blaise Pascal and Gottfried Wilhelm Leibniz developed mechanical calculators capable of performing basic arithmetic operations. In the early 19th century, Charles Babbage, an English mathematician, conceptualized the "Analytical Engine," a mechanical general-purpose computer. Although it was never built during his lifetime, it was the first design to incorporate ideas central to modern computers, like programmability and a central processing unit (CP

Logo language

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  Logo language refers to the visual and symbolic elements used in a logo to communicate a brand's identity, values, and message. It encompasses the choice of shapes, colors, typography, symbols, and design principles that convey meaning to the audience. This "language" can evoke emotions, establish brand recognition, and communicate a specific tone or character. It is a form of non-verbal communication that speaks to the viewer, making a statement about the brand or organization without using words. Logo language work refers to the process of creating, refining, and utilizing the visual elements that make up a logo to communicate effectively. This work includes the conceptualization, design, and strategic development of a logo, ensuring that its visual components—such as color, typography, shapes, and symbols—align with the brand's message, identity, and values. Logo language work often involves collaboration between designers, marketers, and brand strategists to ens

Standard cable

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 Standard and crossover cables are two types of Ethernet cables used for different purposes in networking: 1. **Standard Cable (Straight-Through Cable)**: This type of Ethernet cable is used to connect different types of devices, such as a computer to a switch, hub, or router. It has the same wiring on both ends, following either the T568A or T568B standard. The most common configuration is T568B on both ends. A rollowar cable, more commonly referred to as a roll-over cable, is a type of cable used primarily in networking to connect a computer terminal to a router or switch's console port. It is called a "roll-over" cable because the pinout on one end of the cable is a mirror image of the pinout on the other end, effectively flipping the wire connections. This type of cable is often used for configuration and management purposes in network devices. 2. **Crossover Cable**: This Ethernet cable is used to connect similar devices directly, such as connecting two computers or

Hub& repeater

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**Hub**: In networking, a hub is a basic device that connects multiple computers or network devices into a single network segment. It operates at the physical layer (Layer 1) of the OSI model and simply broadcasts incoming data to all connected devices. Hubs do not manage any traffic or data packets, leading to potential collisions in the network. **Repeater**: A repeater is a network device that amplifies or regenerates signals in a network. It works at the physical layer (Layer 1) of the OSI model. The primary function of a repeater is to extend the range of a network by receiving a signal, amplifying it, and retransmitting it, ensuring that data can travel longer distances without degradation. ### Hub **Functionality:** - **Broadcasting Data:** When a hub receives data from one of its ports, it broadcasts this data to all other ports, regardless of the destination address.  - **Data Collision:** Since a hub sends data to all devices, there can be data collisions, which can slow down

I .C. (integrated circuit)

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 An integrated circuit (IC) is a small electronic device made of a semiconductor material, typically silicon, which contains a large number of tiny components, such as transistors, resistors, capacitors, and diodes, all embedded into a single chip. These components work together to perform various electronic functions. ### How an Integrated Circuit Works: 1. **Semiconductor Substrate**: The base of the IC is a semiconductor wafer, usually silicon, which can control electrical conductivity. 2. **Transistors**: The primary components within an IC are transistors, which act as switches or amplifiers. They control the flow of electrical current by turning it on or off or by amplifying it. 3. **Resistors and Capacitors**: These components regulate current and voltage levels within the IC, storing and releasing electrical energy as needed. 4. **Doping**: Silicon is doped with other elements to change its electrical properties, creating regions that are either conductive or non-conductive. 5.

Computer language

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  Certainly! Here’s a broad overview of different types of programming languages: ### Low-Level Languages Low-level languages are closer to machine code and provide little to no abstraction from the computer’s hardware. They are often used for system programming, real-time applications, and hardware interfacing. 1. **Machine Language**    - **Definition:** The most fundamental type of programming language, consisting of binary code (0s and 1s) that the computer's central processing unit (CPU) can execute directly.    - **Characteristics:**       - Directly understood by the computer’s hardware.      - Highly specific to the architecture of the computer.      - Extremely fast and efficient.      - Very difficult for humans to read and write. 2. **Assembly Language**    - **Definition:** A low-level programming language that uses mnemonic codes and labels to represent machine-level code instructions. Each instruction corresponds to a specific machine language instruction.    - **Char

AI technology

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 AI technology - Artificial Intelligence (AI) refers to the simulation of human intelligence processes by computer systems. These processes include learning (the acquisition of information and rules for using the information), reasoning (using rules to reach approximate or definite conclusions), and self-correction. AI can be broadly categorized into two types: 1. **Narrow AI (or Weak AI)**: Designed to perform a narrow task (e.g., facial recognition, internet searches, or driving a car). Most of the AI applications in use today are examples of narrow AI, such as virtual assistants like Siri or Alexa, recommendation algorithms used by Netflix and Amazon, and sophisticated image recognition systems. 2. **General AI (or Strong AI)**: Aimed at building systems that can understand, learn, and apply knowledge in a generalized way, much like a human being. General AI systems would have the ability to perform any intellectual task that a human can do. This type of AI remains largely theoretic

S ram

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  Synchronous Dynamic Random-Access Memory (SDRAM) and Dynamic Random-Access Memory (DRAM) are both types of RAM used in computers and other devices, but they have some key differences: 1. **Synchronization**:    - **SDRAM**: Synchronous with the system clock. It synchronizes its operations with the CPU's clock cycle, allowing for more efficient data processing.    - **DRAM**: Asynchronous. It does not rely on the system clock, which can result in slower data access times compared to SDRAM. 2. **Speed**:    - **SDRAM**: Generally faster due to its synchronous nature. It can queue up multiple instructions and execute them in rapid succession, leading to higher performance.    - **DRAM**: Slower as it processes instructions one at a time without synchronization to the system clock. 3. **Technology Generation**:    - **SDRAM**: A newer technology compared to traditional DRAM. It has evolved through various generations, such as DDR (Double Data Rate) SDRAM, DDR2, DDR3, DDR4, and DDR5,

Data transport

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                          Data transport process Transport data by last two layer of osi- Sure! Here’s an overview of both the Application Layer and the Presentation Layer within the context of the OSI (Open Systems Interconnection) model: OSI Model Overview- The OSI model is a conceptual framework used to understand and implement network communications. It divides network communication into seven layers, each with specific functions. From top to bottom, these layers are: 1. Application Layer 2. Presentation Layer 3. Session Layer 4. Transport Layer 5. Network Layer 6. Data Link Layer 7. Physical Layer ### Application Layer **Position:** The 7th (top) layer of the OSI model. **Function:** The Application Layer serves as the interface between the end-user applications and the network. It provides network services directly to user applications. This layer is responsible for: - **Providing network services:** Such as file transfer, email, remote login, and data sharing. - **User interface